Wednesday, December 28, 2011

V&V Vednesday: Tyr

Character Name: Tyr     Real Name: Johnathan Harris    Side: Evil
Gender: Male     Height: 6'1"     Weight: 190 lbs     Age: 32

Physical Description: An athletic-looking male in his early 30's with blue eyes and short black hair, who is missing his left hand.  His costume is gray-colored medieval style garb.

STR: 27     END: 28      INT: 12     AGL: 14     CHA: 12

Level: 4th     XP: 11,581     Basic Hits: 4     Hit Points: 43      Healing Rate: 3.2/day
Movement: 69”      Power: 81      Carrying Capacity: 2,136 lbs     HTH Damage: 1d12
Damage Modifier: +1     Accuracy: +1    Detect Hidden: 10%     Detect Danger: 14%
Inventing: 36%     Inventing Points: 2.8     Reaction Modifier: -1 good/+1 evil
Training: Agility

Heightened Endurance A: +15
Heightened Expertise: +4 to hit with swords
Heightened Strength A: +15
Invulnerability: 18pt
Mutant Power - Empower Sword (can 'power up' a normal sword, adding +1d8 damage to the sword's normal qualities, for PR=1 per turn)

Physical Handicap - does not have left hand.
Psychosis - Bigotry:  hates all non-Caucasians, and may have to make an INT roll if taunted or attacked by a minority (a d20 roll if taunted, a d100 roll if he takes damage) to avoid attacking  that person directly.  He also suffers a -4 reaction roll penalty from most people who do not share his views. 

Sword (+2 to hit, +1d6 damage)

Areas of Knowledge
Law Enforcement, Crime, Medieval Reenactment Groups, Hate Groups

Character Notes/Origin/Personality: Johnathan Harris was a cop in one of the worse parts of Philadelphia.  His talents weren't especially noteworthy, but he was considered a steady, reliable sort, the type you would want watching your back when things got dicey.  He disliked having to deal with non-Caucasians, but for the most part was able to hide that dislike well enough so that most people did not pick up on his prejudiced attitude.  He was much more hostile toward any gays he encountered, due to his own deeply repressed homosexuality, but aside from a couple of 'excessive force' situations that got him the occasional reprimand, it wasn't something that was an issue as far as anyone else knew.  His only real quirk, as far as his fellow officers were concerned, was his association with the Society of Creative Anachronism, where every now and then on certain weekends he would dress up in pseudo-medieval clothing, ride around on horses, and beat the crap out of people in mock-swordfights.

All that changed when he participated in a drug bust targeting one of the local street gangs.  The gang was better armed than the police was anticipating, and Harris was hit by an exploding round from one of the gangbanger's rifles, which pretty much destroyed his left hand beyond any hope of repair.  Johnathan survived, but was cut loose from the police force due to his injury.

Bitter, Johnathan drifted in and out of various white supremacist groups, eventually joining up with Norsefire, shortly after Odin had begun to re-create that group more in his own image.  Harris quickly became one of Odin's trusted lieutenants; his police experience meshed well with Odin's military background.  Harris became the first of the Norsefire agents to be granted powers by Odin and to join the ranks of the New Asgardians; now calling himself Tyr, he is Odin's (wait for it) right-hand man, second in command of Norsefire, having become a capable leader in his own right.  He is fully committed to Norsefire's goals, and is a loyal follower of Odin.

Campaign Use: Besides acting as Odin's second-in-command with the other super-powered Asgardians, Tyr can also be encountered by superheroes leading non-powered Norsefire agents on smaller missions, as well.

No comments:

Post a Comment