ABILITIES
Move Silently (Dexterity): As per the Rogue ability.
Sneak Attack: Gained at 4th level, as per the Rogue ability. If wearing armor heaver than leather, this penalty suffers a -1 penalty for each point above AC 12 the armor confers. Likewise, non-leather headgear confers an additional -1 penalty, as does the use of a non-small shield,
Weapon Specialization: Gained at 4th level, as per the Fighter ability, granting a +1 bonus to hit and damage. This increases to +2 at 10th level.
The Bravo also has two other special abilities, which varies depending on whether the Bravo is primarily urban- or rural-based.
Bravos who work primarily in cities or larger towns have the following two special abilities:
Conceal (Dexterity): As per the Rogue ability. Penalties for wearing heavier armors apply, as per the sneak Attack ability.
Listen (Wisdom): As per the Rogue ability.
Bravos who live more in villages, or who live outside of civilization altogether (i.e. in the forest) have the following two special abilities:
Conceal (Dexterity): As per the Ranger ability.
Survival (Wisdom): As per the Ranger ability.
PRIME ATTRIBUTE: Strength or Dexterity
HIT DICE: d8
ALIGNMENT: Any non-Lawful
WEAPONS: Any
ARMOR: Cuir bouille, hide, leather, mail shirt, padded, ring mail, scale mail, studded leather, shield (small, medium, or pavis), helm (any except armet or great helm)
STARTING GOLD: 30-120 gp (3d4 x 10)
Level HD BtH EPP 1 d8 0 0 2 d8 +1 1,501 3 d8 +2 3,001 4 d8 +3 6,251 5 d8 +4 12,501 6 d8 +5 25,001 7 d8 +6 50,001 8 d8 +7 100,001 9 d8 +8 200,001 10 d8 +9 400,001 11 +3 HP +10 600,001 12 +3 HP +11 800,001 13+ 200,000 EP per level
The first draft of this was posted many, many moons ago on the old Troll Lords Games C&C forums
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